积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部综合其他(9)Krita(9)

语言

全部中文(简体)(6)英语(1)日语(1)韩语(1)

格式

全部其他文档 其他(7)PDF文档 PDF(2)
 
本次搜索耗时 0.240 秒,为您找到相关结果约 9 个.
  • 全部
  • 综合其他
  • Krita
  • 全部
  • 中文(简体)
  • 英语
  • 日语
  • 韩语
  • 全部
  • 其他文档 其他
  • PDF文档 PDF
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • epub文档 Krita 5.2 Manual

    compared to PS. View and Display Navigation In Krita you can navigate your document using all these methods: 1. ‘Mouse wheel’: down and up for zoom, and press down to pan your document. 2. ‘Keyboard’: Engines Krita has a lot of different so-called brush engines. These brush engines define various methods on how the pixels end up on your canvas. Brush engines with names like Grid, Particles, Sketch and Krita. The end result is that when we import krita and call functions, we’re actually using the C++ methods listed in that documentation. Let’s see how this stuff works in more detail. Let’s take a look at
    0 码力 | 1502 页 | 79.07 MB | 1 年前
    3
  • epub文档 Krita 5.2 브로셔

    operations compared to PS. View and Display 탐색 In Krita you can navigate your document using all these methods: 1. ‘Mouse wheel’: down and up for zoom, and press down to pan your document. 2. ‘Keyboard’: 브러시 엔진 Krita has a lot of different so-called brush engines. These brush engines define various methods on how the pixels end up on your canvas. Brush engines with names like Grid, Particles, Sketch and Krita. The end result is that when we import krita and call functions, we’re actually using the C++ methods listed in that documentation. Let’s see how this stuff works in more detail. Let’s take a look at
    0 码力 | 1531 页 | 79.11 MB | 1 年前
    3
  • epub文档 Krita 5.2 マニュアル

    fundamentally different categories of mixing colors, they are not mutually exclusive. All of the mixing methods in this article have pros and cons; different tools can be useful for different situations, and combining advantages are prettier colors, cooler filter results, more control and easier interchange with other methods. Okay, but why isn’t this all the rage then? Simply put, because while it’s easier in the long and import them as a layer. One of the examples where scene linear painting simplifies combining methods. Finishing up When you are done, you will want to apply the view transform you have been using
    0 码力 | 1591 页 | 79.16 MB | 1 年前
    3
  • epub文档 Krita 5.2 中文手册

    if we need to extend some type, e.g. KisCurveOptionData, we cannot do that by overriding virtual methods (what we would do in the old design). Instead we should combine KisCurveOptionData with extra data KoOptimizedCompositeCopy128.h: the main algorithm is implemented in class CopyCompositor128. It has two methods compositeVector() and compositeOnePixelScalar(). these two functions are called from KoStreamed numColumns) const = 0; // ... }; The class does nothing serious other than declares two pure virtual methods that will be used by the colorsmudge brush later. Then we need to add a header file with the class
    0 码力 | 1594 页 | 79.20 MB | 1 年前
    3
  • pdf文档 Krita 5.2 官方文档中文版 2023-12-08A

    if we need to extend some type, e.g. KisCurveOptionData, we cannot do that by overriding virtual methods (what we would do in the old design). Instead we should combine KisCurveOptionData with extra data KoOptimizedCompositeCopy128.h: the main algorithm is implemented in class CopyCompositor128. It has two methods compositeVector() and compositeOnePixelScalar(). these two functions are called from KoStream numColumns) const = 0; �� ��� }; The class does nothing serious other than declares two pure virtual methods that will be used by the colorsmudge brush later. Then we need to add a header file with the class
    0 码力 | 1685 页 | 91.87 MB | 1 年前
    3
  • epub文档 Krita 5.2 官方文档中文版 2023-12-08A

    if we need to extend some type, e.g. KisCurveOptionData, we cannot do that by overriding virtual methods (what we would do in the old design). Instead we should combine KisCurveOptionData with extra data KoOptimizedCompositeCopy128.h: the main algorithm is implemented in class CopyCompositor128. It has two methods compositeVector() and compositeOnePixelScalar(). these two functions are called from KoStreamed numColumns) const = 0; // ... }; The class does nothing serious other than declares two pure virtual methods that will be used by the colorsmudge brush later. Then we need to add a header file with the class
    0 码力 | 1562 页 | 79.19 MB | 1 年前
    3
  • epub文档 Krita 5.1 官方文档中文版 2023-05-26A

    if we need to extend some type, e.g. KisCurveOptionData, we cannot do that by overriding virtual methods (what we would do in the old design). Instead we should combine KisCurveOptionData with extra data KoOptimizedCompositeCopy128.h: the main algorithm is implemented in class CopyCompositor128. It has two methods compositeVector() and compositeOnePixelScalar(). these two functions are called from KoStreamed numColumns) const = 0; // ... }; The class does nothing serious other than declares two pure virtual methods that will be used by the colorsmudge brush later. Then we need to add a header file with the class
    0 码力 | 1547 页 | 78.22 MB | 1 年前
    3
  • pdf文档 Krita 4.x 官方文档中文版 2021-08-06A

    the name says should tell us how are you going to implement the requirements. Put the classes or methods you are going to use, mockups of the UIs here. TimeLine would indicate how much time would you devote stroke classes Each stroke is represented by a KisStroke object. It has all the basic manipulating methods like: addJob(), endStroke() and cancelStroke(). The behavior of a stroke is defined by a stroke entry point to strokes for the user is KisStrokesFacade interface. This interfaces provides four methods: startStroke(), addJob(), endStroke() and cancelStroke(). So every time you work with strokes you
    0 码力 | 1594 页 | 110.95 MB | 1 年前
    3
  • epub文档 Krita 4.x 官方文档中文版 2021-08-06A

    the name says should tell us how are you going to implement the requirements. Put the classes or methods you are going to use, mockups of the UIs here. TimeLine would indicate how much time would you devote stroke classes Each stroke is represented by a KisStroke object. It has all the basic manipulating methods like: addJob(), endStroke() and cancelStroke(). The behavior of a stroke is defined by a stroke strategy entry point to strokes for the user is KisStrokesFacade interface. This interfaces provides four methods: startStroke(), addJob(), endStroke() and cancelStroke(). So every time you work with strokes you
    0 码力 | 1373 页 | 74.74 MB | 1 年前
    3
共 9 条
  • 1
前往
页
相关搜索词
Krita5.2Manual中文手册官方文档文版中文版20231208A5.10526A20210806A
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩