Tornado 6.0 Documentation
time]. class tornado.ioloop.PeriodicCallback(callback: Callable[[], None], callback_time: float, jitter: float = 0)[source] Schedules the given callback to be called periodically. The callback is called functions in Tornado use seconds. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events events with similar periods. A jitter of 0.1 means allowing a 10% variation in callback time. The window is centered on callback_time so the total number of calls within a given interval should not be0 码力 | 869 页 | 692.83 KB | 1 年前3
Tornado 6.1 Documentation
time]. class tornado.ioloop.PeriodicCallback(callback: Callable[[], None], callback_time: float, jitter: float = 0)[source] Schedules the given callback to be called periodically. The callback is called functions in Tornado use seconds. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events events with similar periods. A jitter of 0.1 means allowing a 10% variation in callback time. The window is centered on callback_time so the total number of calls within a given interval should not be0 码力 | 931 页 | 708.03 KB | 1 年前3
Tornado 5.1 Documentation
matter what time function is chosen. class tornado.ioloop.PeriodicCallback(callback, callback_time, jitter=0) Schedules the given callback to be called periodically. The callback is called every callback_time functions in Tornado use seconds. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events events with similar periods. A jitter of 0.1 means allowing a 10% variation in callback time. The window is centered on callback_time so the total number of calls within a given interval should not be0 码力 | 243 页 | 895.80 KB | 1 年前3
Tornado 5.1 Documentation
matter what time function is chosen. class tornado.ioloop.PeriodicCallback(callback, callback_time, jitter=0) Schedules the given callback to be called periodically. The callback is called every callback_time functions in Tornado use seconds. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events events with similar periods. A jitter of 0.1 means allowing a 10% variation in callback time. The window is centered on callback_time so the total number of calls within a given interval should not be0 码力 | 359 页 | 347.32 KB | 1 年前3
Tornado 6.1 Documentation
functions in Tornado use seconds. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events events with similar periods. A jitter of 0.1 means allowing a 10% variation in callback time. The window is centered on callback_time so the total number of calls within a given interval should not be be significantly affected by adding jitter. If the callback runs for longer than callback_time milliseconds, subsequent invocations will be skipped to get back on schedule. start must be called after the0 码力 | 245 页 | 904.24 KB | 1 年前3
Tornado 6.0 Documentation
functions in Tornado use seconds. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events events with similar periods. A jitter of 0.1 means allowing a 10% variation in callback time. The window is centered on callback_time so the total number of calls within a given interval should not be be significantly affected by adding jitter. If the callback runs for longer than callback_time milliseconds, subsequent invocations will be skipped to get back on schedule. start must be called after the0 码力 | 245 页 | 885.76 KB | 1 年前3
Tornado 6.4 Documentation
PeriodicCallback(callback: Callable[[], Optional[Awaitable]], callback_time: Union[timedelta, float], jitter: float = 0) Schedules the given callback to be called periodically. The callback is called every as a datetime.timedelta object. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events the total number of calls within a given interval should not be significantly affected by adding jitter. If the callback runs for longer than callback_time milliseconds, subsequent invocations will be0 码力 | 268 页 | 1.09 MB | 1 年前3
Tornado 6.2 Documentation
PeriodicCallback(callback: Callable[[], Optional[Awaitable]], callback_time: Union[timedelta, float], jitter: float = 0) Schedules the given callback to be called periodically. The callback is called every as a datetime.timedelta object. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events the total number of calls within a given interval should not be significantly affected by adding jitter. If the callback runs for longer than callback_time milliseconds, subsequent invocations will be0 码力 | 260 页 | 1.06 MB | 1 年前3
Tornado 6.4 Documentation
PeriodicCallback(callback: Callable[[], Optional[Awaitable]], callback_time: Union[timedelta, float], jitter: float = 0) Schedules the given callback to be called periodically. The callback is called every as a datetime.timedelta object. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events the total number of calls within a given interval should not be significantly affected by adding jitter. If the callback runs for longer than callback_time milliseconds, subsequent invocations will be0 码力 | 268 页 | 1.09 MB | 1 年前3
Tornado 6.4 Documentation
PeriodicCallback(callback: Callable[[], Optional[Awaitable]], callback_time: Union[timedelta, float], jitter: float = 0) Schedules the given callback to be called periodically. The callback is called every as a datetime.timedelta object. If jitter is specified, each callback time will be randomly selected within a window of jitter * callback_time milliseconds. Jitter can be used to reduce alignment of events the total number of calls within a given interval should not be significantly affected by adding jitter. If the callback runs for longer than callback_time milliseconds, subsequent invocations will be0 码力 | 268 页 | 1.09 MB | 1 年前3
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