Blender NIF Plugin
Release 2.6.0a0.dev4Github Issues 26 Chapter 1. User Documentation CHAPTER TWO DEVELOPER DOCUMENTATION Contents: 2.1 Developer Design Documentation This section provides a high-level overview of the design of the Blender the desired feature. 2. Run the test. 3. Fix the first exception that occurs, and commit the fix. 2.1. Developer Design Documentation 29 Blender NIF Plugin, Release 2.6.0a0.dev4 4. Go back to step 2 • Ipo’s are gone. They are replaced by bpy.types.Object.animation_data (see bpy.types. AnimData). 2.1. Developer Design Documentation 31 Blender NIF Plugin, Release 2.6.0a0.dev4 Collision • Beware of0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4via Github Issues 26 Chapter 1. User Documentation CHAPTER 2 Developer Documentation Contents: 2.1 Developer Design Documentation This section provides a high level overview of the design of the Blender development. 2.1.2 Workflow The aim of this section is to describe the desired workflow for a developer 2.1. Developer Design Documentation 29 Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 Porting .. Note: This can be improved by batch importing vertices instead of creating verts one by one. 2.1. Developer Design Documentation 31 Blender NIF Plugin Documentation, Release 2.6.0a0.dev4 Animation0 码力 | 81 页 | 267.59 KB | 1 年前3
BlenderVR User Manual
Release 0.1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 First Run 12 2.1 Document Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .0 码力 | 56 页 | 860.89 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4bone import system if bone alignment is turned off, looks much better for Oblivion imports Version 2.1 (Aug 12, 2007) Export: added support for Oblivion collisions bhkBoxShape (from Blender ‘Box’ bounding0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4import system if the bone alignment is turned off, looks much better for Oblivion imports Version 2.1 (Aug 12, 2007) Export: added support for Oblivion collisions bhkBoxShape (from Blender ‘Box’ bounding0 码力 | 113 页 | 102.69 KB | 1 年前3
Blender v4.2.0 参考手册perceived by the human eye. 为了避免进⾏转换,以下是点光源、聚光源和⾯光源的典型功率值表: 真实世界的光 能量(乘⽅) 建议的光源类型 蜡烛 0.05 W 点 800流明灯泡 2.1 W 点 1000流明灯泡 2.9 W 点 1500流明 PAR38 泛光灯 4 W ⾯光,碟形 2500流明荧光灯管 4.5 W ⾯光,矩形 5000流明汽车前⼤灯 22 W 聚光,尺⼨ 125 0-or-later GNU 通⽤公共许可证 v2.0 或更晚版本 SPDX:GPL-3.0-or-later GNU 通⽤公共许可证 v3.0 或更晚版本 SPDX:LGPL-2.1-or-later GNU 宽通⽤公共许可证 v2.1 或更晚版本 SPDX:LGPL-3.0-or-later GNU 宽通⽤公共许可证 v3.0 或更晚版本 更多兼容的许可证 In some exceptional0 码力 | 9945 页 | 286.32 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)and area lights: Real world light Power Suggested Light Type Candle 0.05 W Point 800 lm LED bulb 2.1 W Point 1000 lm light bulb 2.9 W Point Real world light Power Suggested Light Type 1500 lm PAR380 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manualand area lights: Real world light Power Suggested Light Type Candle 0.05 W Point 800 lm LED bulb 2.1 W Point 1000 lm light bulb 2.9 W Point Real world light Power Suggested Light Type 1500 lm PAR380 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)and area lights: Real world light Power Suggested Light Type Candle 0.05 W Point 800 lm LED bulb 2.1 W Point 1000 lm light bulb 2.9 W Point 1500 lm PAR38 floodlight 4 W Area, Disk 2500 lm fluorescent0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manualand area lights: Real world light Power Suggested Light Type Candle 0.05 W Point 800 lm LED bulb 2.1 W Point 1000 lm light bulb 2.9 W Point 1500 lm PAR38 floodlight 4 W Area, Disk 2500 lm fluorescent0 码力 | 3868 页 | 198.46 MB | 1 年前3
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