Kicad 5.1 PluginsKicad Plugins The KiCad Team KiCad Plugin System Copyright This document is Copyright © 2016 by it’s contributors as listed below. You may distribute it and/or modify it under the terms of either the plugin is that it is not necessary to rebuild the KiCad suite while developing a plugin; in fact, plugins can be built with the aid of a very small set of headers from the KiCad source tree. Removing the plugin which is being developed and thus reducing the time required for each build and test cycle. Plugins were initially developed for the 3D model viewer to make it possible to support more types of 3D0 码力 | 48 页 | 44.28 KB | 1 年前3
Kicad 4.0 PluginsKicad Plugins The KiCad Team KiCad Plugin System Copyright This document is Copyright © 2016 by it’s contributors as listed below. You may distribute it and/or modify it under the terms of either the plugin is that it is not necessary to rebuild the KiCad suite while developing a plugin; in fact plugins can be built with the aid of a very small set of headers from the KiCad source tree. Removing the plugin which is being developed and thus reducing the time required for each build and test cycle. Plugins were initially developed for the 3D model viewer to make it possible to support more types of 3D0 码力 | 48 页 | 66.10 KB | 1 年前3
Kicad 4.0 PluginsKicad Plugins Kicad Plugins ii October 31, 2021 Kicad Plugins iii Contents 1 Introduction to the KiCad plugin system 2 1.1 Plugin Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Kicad Plugins 1 / 33 KiCad Plugin System Copyright This document is Copyright © 2016 by it’s contributors as com/KiCad/kicad-i18n/issues Publication date and software version Published on January 29, 2016. Kicad Plugins 2 / 33 1 Introduction to the KiCad plugin system The KiCad plugin system is a framework for extending0 码力 | 36 页 | 210.85 KB | 1 年前3
Kicad 5.1 PluginsKicad Plugins Kicad Plugins ii October 31, 2021 Kicad Plugins iii Contents 1 Introduction to the KiCad plugin system 2 1.1 Plugin Classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Kicad Plugins 1 / 33 KiCad Plugin System Copyright This document is Copyright © 2016 by it’s contributors as com/kicad/code/kicad-i18n/issues Publication date and software version Published on January 29, 2016. Kicad Plugins 2 / 33 1 Introduction to the KiCad plugin system The KiCad plugin system is a framework for extending0 码力 | 36 页 | 204.70 KB | 1 年前3
GIMP User Manual 2.2important actions that do alter an image but cannot be undone: Filters, and other actions performed by plugins or scripts, can be undone just like actions implemented by the GIMP core, but this requires them longer properly be undone. The plugins and scripts distributed with GIMP are all believed to be set up correctly, but obviously no guarantees can be given for plugins you obtain from other sources. y d o c b o o k 2 o d f Plugins Introduction One of the nicest things about GIMP is how easily its functionality can be extended, by using plugins. GIMP plugins are external programs that run0 码力 | 421 页 | 8.45 MB | 1 年前3
GNU Image Manipulation Program User Manual 2.4. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 11 Scripting 137 11.1 Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 11.1.2 Using Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 11.1.3 Installing New Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 11.1.4 Writing Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 11.2 Using Script-Fu0 码力 | 653 页 | 19.93 MB | 1 年前3
GNU Image Manipulation Program User Manual 2.10. . . . . . . . . . . . . . . . . . . . . . . . . . . 175 v CONTENTS 13 Scripting 177 13.1 Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 . . . . . . . . . . 177 13.1.2 Using Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 13.1.3 Installing New Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 13.1.4 Writing Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 13.2 Using Script-Fu Scripts . . . . . . . . . . . . . .0 码力 | 1070 页 | 44.54 MB | 1 年前3
BlenderVR User Manual
Release 0.1Development . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1.4 Install Plugins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . and Running see Quick Setup and Running in the Install BlenderVR Section. Install Plugins BlenderVR comes with plugins, e.g. to support the Oculus Rift DK2 or to use VRPN devices. This page will lead you BlenderVR. Document Sections • Folder Structure • VRPN • Oculus Rift DK2 Folder Structure Add a plugins directory to your $INSTALL_DIR (see Folder Structure, this is once more a recommendation as it will0 码力 | 56 页 | 860.89 KB | 1 年前3
BlenderVR User Manual
Release 0.1Install BlenderVR (manual) Install BlenderVR (automatic) Install for BlenderVR Development Install Plugins First Run Document Sections Launch BlenderVR Open the Simulation File Edit the Configuration File Install BlenderVR (manual) Install BlenderVR (automatic) Install for BlenderVR Development Install Plugins Created using Sphinx 1.2.2. index next | previous | BlenderVR Manual 0.1 documentation » Installation index next | previous | BlenderVR Manual 0.1 documentation » Installation » Install Plugins BlenderVR comes with plugins, e.g. to support the Oculus Rift DK2 or to use VRPN devices. This page will lead you0 码力 | 75 页 | 861.11 KB | 1 年前3
Apache OFBiz®
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6.3. Pull all official plugins from source control. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . through plugins. Plugins are standard OFBiz components that reside in the plugins directory. Plugins can be added manually or fetched from a maven repository. The standard tasks for managing plugins are Pull (download and install) a plugin automatically Download a plugin with all its dependencies (plugins) and install them one-by-one starting with the dependencies and ending with the plugin itself.0 码力 | 23 页 | 305.80 KB | 1 年前3
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