BlenderVR User Manual
Release 0.1commands and functionality. Document Sections • Minimal Processor File • Basic Processor File • Debugging Processor Through Log Messages • Keyboard and Mouse • Choose Objects to Synchronize • Processor try_console_arc_balls super(Processor, self).__init__(console) def useLoader(self): return True Debugging Processor Through Log Messages As you have probably seen in Debug window per screen , the output console during BlenderVR runs. Thus, you cannot use basic print python commands to help you while debugging. You should instead use the BlenderVR standard logger usable inside any BlenderVR object (due to0 码力 | 56 页 | 860.89 KB | 1 年前3
BlenderVR User Manual
Release 0.1available commands and functionality. Document Sections Minimal Processor File Basic Processor File Debugging Processor Through Log Messages Keyboard and Mouse Choose Objects to Synchronize Processor Inheritance super(Processor, self).__init__(console) def useLoader(self): return True Debugging Processor Through Log Messages As you have probably seen in Debug window per screen , the output console during BlenderVR runs. Thus, you cannot use basic print python commands to help you while debugging. You should instead use the BlenderVR standard logger usable inside any BlenderVR object (due to0 码力 | 75 页 | 861.11 KB | 1 年前3
AR Game Development for Beginnersuse ARCore in Unity ARCore SDK Unity Setup Scene Setup Building to Android Enabling USB Debugging Building to Android How to use ARKit in Unity Unity Setup Build Settings This book Now there should be a Developer Options tab in the settings app • Go into that and enable USB Debugging Back in Unity, let's open up the Build Settings window (File > Build Settings...). Click Refresh Zenva Pty Ltd 2020. All rights reserved Enabling USB Debugging In order to build apps to our device, we need to enable USB debugging. On your device: • Open the Settings app • Click About0 码力 | 78 页 | 3.31 MB | 10 月前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4The level at which a log entry is generated to the console window. This is used mainly used for debugging and error checking. As a user you will only need to alter this setting if you experience an issue workflow for general file manipulation, repo management, python scripting, and hooks into Blender’s debugging server. Install PyCharm Windows 1. Download PyCharm [https://www.jetbrains.com/pycharm/download] recognise this as a Git repo. Debugging The Blender Nif plugin code comes with built-in pydev hook to allow connection by a Remote Python Debug Server. This allows run-time debugging; watching the script execute0 码力 | 112 页 | 107.36 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4The level at which a log entry is generated to the console window. This is used mainly used for debugging and error checking. • As a user you will only need to alter this setting if you experience an issue workflow for general file manipulation, repo management, python scripting, and hooks into Blender’s debugging server. Install PyCharm Windows 1. Download PyCharm Fedora, simply run: sudo yum install eclipse Release 2.6.0a0.dev4 Debugging The Blender Nif plugin code comes with built-in pydev hook to allow connection by a Remote Python Debug Server. This allows run-time debugging; watching the script execute0 码力 | 81 页 | 266.16 KB | 1 年前3
Blender NIF Plugin Documentation
Release 2.6.0a0.dev4The level at which a log entry is generated to the console window. This is used mainly used for debugging and error checking. • As a user you will only need to alter this setting if you experience an issue workflow for general file manipulation, repo man- agement, python scripting, and hooks into Blender’s debugging server. Install PyCharm Windows 1. Download PyCharm Fedora, simply run: sudo yum install eclipse Release 2.6.0a0.dev4 Debugging The Blender Nif plugin code comes with built-in pydev hook to allow connection by a Remote Python Debug Server. This allows run-time debugging; watching the script execute0 码力 | 81 页 | 267.59 KB | 1 年前3
Blender NIF Plugin
Release 2.6.0a0.dev4The level at which a log entry is generated to the console window. This is used mainly used for debugging and error checking. As a user you will only need to alter this setting if you experience an issue workflow for general file manipulation, repo management, python scripting, and hooks into Blender’s debugging server. Install PyCharm Windows 1. Download PyCharm [https://www.jetbrains.com/pycharm/download] recognise this as a Git repo. Debugging The Blender Nif plugin code comes with built-in pydev hook to allow connection by a Remote Python Debug Server. This allows run-time debugging; watching the script execute0 码力 | 113 页 | 102.69 KB | 1 年前3
Game Development for Human BeingsIdle Clicker Game .................................................. 286 The Complete Guide to Debugging Phaser Games ......................................................... 315 Phaser Texture Atlas Complete Guide to Debugging Phaser Games By Ben Sparks Game development is hard work. Just like any form of software development there are going to be bugs in the code. Debugging games can be especially over the game screen. In both cases (though especially true for WebGl) the debugging features should be used ONLY for debugging, and disabled when you ship the real version of the game. When developing0 码力 | 472 页 | 8.46 MB | 10 月前3
Google 《Prompt Engineering v7》for writing code 42 Prompts for explaining code 44 Prompts for translating code 46 Prompts for debugging and reviewing code 48 What about multimodal prompting? 54 Best Practices 54 Provide examples missing the proper indenting of lines, which is important for running Python code. Prompts for debugging and reviewing code Let’s manually write some edits to the code of Table 18. It should prompt the limit. Try to increase the token limit if you need a longer response.) Table 19. A prompt for debugging and reviewing Python code That’s great. Not only did it tell me how to solve the problem, it also0 码力 | 68 页 | 6.50 MB | 6 月前3
The Weblate Manual 4.5.2Contributor docs Contributing to Weblate Starting contributing code to Weblate Weblate source code Debugging Weblate Weblate internals Developing addons Weblate frontend Reporting issues in Weblate Weblate start scheduled tasks, this can be done directly on the command line (which is mostly useful when debugging or developing): ./weblate/examples/celery start ./weblate/examples/celery stop Note The Celery Here are some tips: Optimize configuration The default configuration is useful for testing and debugging Weblate, while for a production setup, you should do some adjustments. Many of them have quite a0 码力 | 733 页 | 9.45 MB | 1 年前3
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